Cover 8
Inverse Cover 6 / Cover 2 Field + Cover 4 Boundary
- Deep
- Hook / curl
- Flat
- Rush
Cover 8 is the inverse of Cover 6: Cover 2 (halves) to the wide side of the field and Cover 4 (quarters) to the boundary. From a two-high pre-snap shell, it looks identical to Cover 4, Cover 2, or Cover 6, the QB cannot distinguish the actual coverage until post-snap. The field side gets two-deep protection to handle the wider space, while the boundary side uses quarters to pattern-match in the compressed area where receivers have less room to operate.
Responsibilities
7 IN COVERAGENumbers match the keys on the field. Tap a defender to see his rules.
- Front · 4-man rush2 ends and 2 tackles rush the passer
Weak spots
5- Identifying the split exposes the schemeHigh
- Field-side deep seam (Cover 2 weakness)High
- Boundary quarters seam between CB and SSHigh
- Motion/shift to test the coverage boundaryMedium
- Post-wheel to the field-side Cover 2Medium
Best attacks
Pre-snap motion to identify which side is Cover 2 vs quarters. Attack the field side with post-wheel or smash (Cover 2 weaknesses). Attack the boundary with seam routes between the CB and SS quarters. Flood the boundary between the two coverage styles.
What beats Cover 8
0 CONCEPTSNo concept in the library rates better than a toss-up against Cover 8.