Stick
Triangle read that dissects zone coverage
Stick is the quintessential triangle-read concept in the passing game. Three receivers form a triangle — one in the flat, one on a stick (6-yard hitch), and one on a seam — giving the quarterback a simple read of one defender to determine where the ball goes. Developed and popularized by Dan Gonzalez and refined within Air Raid systems, Stick is one of the most efficient quick-game concepts against zone coverage. It works from virtually any formation and is one of the first concepts many quarterbacks learn because of its clean, decisive reads.
Route Assignments
Quick flat route to the sideline — forces the flat defender to commit and vacate the stick window.
Stick route at 6 yards — the primary read that sits in the void between the flat and hook defenders.
Seam route pushing vertical to occupy the safety and prevent him from jumping the stick.
Backside slant providing a quick-hit option if the defense overloads the concept side.
Running back stays in to protect, ensuring the QB has time to process the triangle read.
Read Progression
Read the flat defender: if he widens to the flat route, throw the stick. If he sits on the stick, throw to the flat. If the linebacker drops under the stick, look to the seam behind him.
Why It Works
The triangle forces one defender to account for two threats. The flat defender cannot cover both the flat route and the stick simultaneously, so the QB simply reads his movement and delivers to the open receiver. The seam route removes the deep defender from the equation.